Social exchange is in the game: Communication and resource flow in a Xbox gaming clan

dc.creatorHowe, William T. (TTU)
dc.creatorLee, Sun Kyong
dc.date.accessioned2023-07-24T17:28:55Z
dc.date.available2023-07-24T17:28:55Z
dc.date.issued2018
dc.descriptionThis paper is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.en_US
dc.description.abstractThis study examined the international social network of a bounded Battlefield 4 gaming clan considering social exchange theory. We found that more central members of the clan contributed more time and money to the clan than others. In addition, central members of this clan revived other members in-game more often. This study extends social exchange theory from face-to-face interaction to the virtual world, by showing communicative factors that influence online gaming networks, and to game studies by offering results applicable to online gaming clans. This study also shows how gamers engage in various social exchanges and earn central positions within the network in return for their investment of time, money, and communication.en_US
dc.identifier.citationHowe, W. T., & Lee, S. K. (2018). Social exchange is in the game: Communication and resource flow in a Xbox gaming clan. First Monday, 23(8). https://doi.org/10.5210/fm.v23i8.8316en_US
dc.identifier.urihttps://doi.org/10.5210/fm.v23i8.8316
dc.identifier.urihttps://hdl.handle.net/2346/95216
dc.language.isoengen_US
dc.subjectVideo Gamesen_US
dc.subjectSocial Network Analysisen_US
dc.subjectSocial Exchangeen_US
dc.subjectVirtual Networksen_US
dc.subjectXBOXen_US
dc.titleSocial exchange is in the game: Communication and resource flow in a Xbox gaming clanen_US
dc.typeArticleen_US

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