A hyperrealist casino in Reno, Nevada

Date

2003-04

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Abstract

In order to engage and entertain the public, an exchange must initially take place between the facility and the participants. The fusing of such hyper realistic elements as simulation, surface, Immersion, and stimulation will create an appropriate environment In which to facilitate levels of interaction and enjoyment for the user.

Description

Keywords

Casinos -- Design, Reno (Nev.)

Citation